BMProd
1.45 MB
Mud System Physics is an advanced physics mod for Farming Simulator 25 that completely rethinks how equipment interacts with the soil during rainy weather. V1.2.3.0
Corrected Hungarian translation. Thanks @ZENT
In the soil moisture and drying settings block, a parameter has been added to turn off humidity tuning by the mod; if turned off, all humidity will be calculated according to the standard by the game.
In hood fashion, the display of information before a thunderstorm has been added. (if you use the FS25_thunderstorm mod)What does the mod do?
The mod introduces a dynamic dirt system that influences:
– Wheel behavior
– Surface grip
– Visual effects
– Vehicle cross-country ability
– Condition of fields and soil. Every trip in the rain or on a damp field carries the risk of getting stuck, and it’s not just for show.
Key features!
“Real” mud physics
Dirt is calculated based on humidity in real time!Wheels can:
– slip
– lose grip
– get stuck in the mud
The heavier the equipment, the greater the risk of getting stuck.
Interaction with fields
Mud behaves differently on various types of soil; for example, plowed fields are the most viscous!
Possibility to remove vegetation in deep mud (optional).Flexible settings!
The mod is fully customizable via the game menu:
– enable/disable the mud system
– adjust the viscosity effect
– influence of rain
– visual effects
– vegetation removal
– and much more (over 20 different knobs and switches). All parameters can be adjusted on the fly without restarting the game.
Enjoy your game!
Usage of the mod code without permission is prohibited, as is distribution to other sites outside the author’s link. All rights reserved!
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