Nalathan
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Terrain Texture And Object Picker adds a pipette function for ground textures, foliage, bushes, trees, and supported placeable objects to the construction menu. It allows you to pick previously used paint textures, visible foliage such as grass, flowers, and bushes, as well as placeable trees and supported objects directly from the map, making them easy to find again in the construction menu. In mixed areas, multiple matching results can be displayed.
How to use:
1. Open the “Pipette” tab in the construction menu.
2. Click the “Activate pipette” button.
3. Click on a ground texture, foliage, bush, tree, or supported object.
4. Confirm your selection in the construction menu.
5. Paint or build as usual.
If needed, the pipette can be activated again at any time. The active brush is reset before picking. The mod considers available ground textures and suitable foliage of the current map. Map foliage is detected without loading additional entries into the regular construction menu.
Credits:
Thanks to PeterPwn247 for “All Decorative Foliage” and to modelleicher (Farming Agency) for “All The Ground Textures Ingame”. Both mods helped understand how map content can be made available in the construction menu.
V2.0.0.0
Renamed to Terrain Texture And Object Picker.
Extended detection of bushes and trees.
Improved detection for ground textures, foliage, and supported construction menu entries.
Enhanced map foliage detection for additional map content.
Removed the previous debug mode because it produced excessive log output during normal gameplay.
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