id577
40.82 MB
Advanced Damage System (ADS) The Advanced Damage System is a complete overhaul of the standard vehicle damage and maintenance mechanics in Farming Simulator 25. Now, a machine’s reliability depends directly on how carefully and efficiently you operate it. Pushing your equipment hard and neglecting maintenance will lead to more frequent failures. Forget about "one-click" repairs. Maintenance now requires time, resources, and strategic planning. You’ll need to monitor wear, schedule services in advance, and manage your fleet effectively to prevent breakdowns from ruining your harvest season! **Key Features** - Complete Replacement of the Vanilla Damage System - Vehicles divided into critical systems: engine, transmission, hydraulics, cooling, fuel, working systems, electrical, and chassis. High speeds over rough terrain and harsh conditions accelerate wear and cause mechanical failures. - Essential Regular Maintenance - Scheduled servicing is mandatory to prevent accelerated wear and costly overhauls. - Dynamic Breakdowns - Dozens of unique failures tied to specific systems, impacting gameplay and real-world consequences. - Reworked Workshop Logic - Inspection, repair, maintenance, and overhaul now take actual time—instant repairs are a thing of the past! - Realistic Thermal Simulation - Engines need proper warm-up and can overheat under heavy loads in hot weather. Ignoring temperature gauges can lead to engine failure. - Battery and Alternator Simulation - Batteries can lose charge, and alternators can fail, making starting engines challenging. You can jump-start vehicles from others. - Vehicle-Specific Characteristics - Machines vary by brand and age in reliability and maintainability, affecting wear rates, breakdown probability, repair costs, and times. - Pre-Operation Inspection - Start your day right! Inspect and service vehicles before heading to the field: grease components, clean radiators, and check essential systems. **Attention: BETA Version** Please note: This mod is currently in BETA. Always back up your savegames before use. Good luck in the fields, and may your equipment always run smoothly! **BETA 2** Changelog 0.9.1.2: - Added compatibility with CVT Addon - Expanded adjustment ranges for service intervals and vehicle lifespan - Scaled breakdown progression and mechanics to match custom service intervals and extended vehicle lifespans - Fixed multiplayer operating hours synchronization - Corrected service interval progress during initial vehicle setup - Added Polish and Spanish translations - Minor UI fixes Changelog 0.9.1.1: - Increased interaction and connection distances for jumper cables - Implemented a filter for system wear and stress accumulation, dampening sustained high values while allowing short impulses - Added new configuration options and expanded existing adjustment ranges - Rebalanced wear factor multipliers for better gameplay balance Changelog 0.9.1.0: - Reworked stress accumulation: stress cannot exceed the current condition level; reaching condition causes instant breakdown - Returning leased ADS vehicles now applies penalties for active breakdowns and overdue maintenance, compatible with Extended Leasing - Fixed lubrication decay on harvesting vehicles - Corrected harvesting activity detection for wear calculations and debris checks - Radiator and air intake clogging speed tied to service interval length for better adaptation - Removed long harvest factor from work process system - Reworked fuel system’s High Pressure Factor, now triggered by high fuel consumption - Fixed data display in maintenance logs and inspection reports - ADS now controls vanilla engine temperature - Fixed quick battery discharge bug during engine start attempts by AI - ADS controls operating hours for vehicles, even when the engine is off Changelog 0.9.0.0: - Added multiplayer support - Reworked vehicle condition model: overall condition built from multiple systems - Introduced a stress system that increases breakdown risk with improper use - Added advanced battery and alternator simulation - Pre-shift vehicle inspection added - New shop items: Grease Gun, Air Blower, Jumper Cables - Fleet management table for easier control - Many new breakdowns and reworked existing ones, assigned to specific systems - Breakdown selection based on stressed or violated system factors - New workshop options and reworked service flows - Changed engine start logic: starter must be held to crank - Numerous balance and interface improvements **Required mods:** Vehicle Years
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