BMProd
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Mud System Physics is an advanced physics mod for Farming Simulator 25 that completely rethinks how equipment interacts with the soil during rainy weather. **What does the mod do?** The mod introduces a dynamic dirt system that influences: - Wheel behavior - Surface grip - Visual effects - Vehicle cross-country capability - Condition of fields and soil Every trip in the rain or on a damp field carries the risk of getting stuck, and it's not just for show... **Key features!!!** "Real" mud physics Dirt is calculated in real time based on humidity! **Wheels can:** - Slip - Lose grip - Get stuck in the mud The heavier the equipment, the higher the risk of getting stuck. **Interaction with fields** Mud behaves differently on various types of soil; for example, plowed fields are the most viscous! Deep mud can also remove vegetation (optional). **Flexible settings!** The mod is fully customizable through the game menu: - Enable/disable the mud system - Adjust the viscosity effect strength - Influence of rain - Visual effects - Remove vegetation - And much more (over 20 different settings) All parameters can be changed on the fly without restarting the game. Enjoy your game! (If on maps where terrain brushes are drawn of mud or dirt instead of asphalt under physical asphalt, the asphalt may look like dirt in the rain—disable dirt on terrain brushes in settings or turn off response to Dirt brushes.) **V1.1.0.0** - Wide wheels are now less likely to get stuck in the mud (can be enabled/disabled and configured in settings). *Note:* This only applies to actual wheel width as per registration documents, not visual width. Some mods only visually widen wheels. - The FAQ within the mod has been updated with new setting descriptions (currently only in .docx files). - Improved mud spitting system against slipping. - The mud spitting system from slipping has now been added to fields as well (previously only on terrain brushes).
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