Aslan
6.47 MB
With this powerful GIANTS Editor script, the Spline Toolkit offers a comprehensive set of tools for working with splines. From simple terrain editing and object or fence placement to exporting splines as .OBJ files for Blender, as well as convenient road mesh creation – all in one easy-to-use package. Feature Overview: 1) Basic Tools
1.1) Set Spline on Terrain
Allows spline points to be projected directly onto the terrain with an optional height offset. 1.2) Set Offset
Moves a spline by applying both vertical and horizontal offsets. 1.3) Set Terrain Height
Adjusts terrain height to match the spline, with optional parameters for precision. 1.4) Paint Terrain
Paints terrain along a spline with an easy-to-use selection of terrain layers. 1.5) Set Foliage
Places foliage along the spline. 1.6) Resample Spline
Changes the number of control points of a spline. 2) Place Objects
Allows precise placement of objects along a spline with adjustable parameters. 3) — Place Fence —
Creating fences has never been easier. With a structured list of base game fences including preview images, you can efficiently create complete fence systems with just a few clicks. 4) Export as .OBJ
Facilitates workflow between GIANTS Editor and Blender by exporting splines as .OBJ files using two different methods with additional options. 5) Generate Street
A lightweight yet highly useful tool for infrastructure development. Using a selection of base game road textures, roads can be generated quickly and easily. For complex intersections, it’s recommended to build infrastructure directly in Blender. The tool generates correct UVs, making it perfect for previews or further editing. Optionally, matching traffic splines can be generated automatically. Installation: 1) Navigate to the GIANTS Editor installation directory. Default: “C:\Program Files\GIANTS Software\GIANTS_Editor_10.X.X\” 2) Copy the file “SplineToolkit.lua” and the folder “fenceImages” from the prefab into the Script folder of the GIANTS Editor. 3) The script will then be accessible via the menu bar under “Scripts”. V1.0.1.0 - Fix: [Place Fence] – Fences are now placed at terrain height instead of spline height. - Fix: [Place Object] – Side offset now functions correctly.
Comments:
Login to place a comment: Login
PedroB2023
10 Mar 2026
Recently, I used this GE10 script for various terrain edits, and it really streamlined my fence placements. I appreciated the projected fence height matching my terrain flawlessly. Although a few more intuitive previewing options for fence styles could enhance it further, overall, it contacts solid improvements to my landscaping. Keep it up!
React