tisonK
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Random World Events v2.0.0.0 is now live — this is a full rewrite for Farming Simulator 25. The biggest addition is a complete wildlife event category that was missing from the initial release. You'll now get bird flocks damaging your crops, wild stampedes, predator alerts stressing your livestock, bee swarms boosting pollination, rabbit infestations, disease scares, hunting season price bonuses, and more — 10 new events in total. The event engine has also been fixed under the hood. Vehicle speed boosts now correctly persist for their full duration, the field events trigger guard has been corrected so field events actually fire on all maps, and the double-registration bug that caused wildlife events to silently overwrite special events has been resolved. The settings screen can now be opened with F3 at any time during play, or by typing rweSettings in the console. F9 still force-triggers a random event for testing. Both keys are rebindable through the game’s keybinding menu. A help section has been added to the pause menu under Help > Random World Events, covering how the event system works, what each category does, how to configure frequency and intensity, and a full list of console commands. Total events: 53 across five categories — Economic (15), Vehicle (8), Field (10), Special (10), Wildlife (10). More screenshots will be provided in next update. V2.0.0.5 Corrects inaccurate information in the in-game help pages (Pause Help Random World Events).
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Stella Turner
03 Mar 2026
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Mike1980
02 Mar 2026
This mod really enhances my farming experience, adding new interactions that bring life to the farm. The wildlife events, like munching pests and crop damage concerns, integrate perfectly with my crop rotation system. Enjoying tiny boosts or setbacks during harvest really balance things out. Great job with this update!
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kevin.verwey
02 Mar 2026
Great work on bringing more life into the game!
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