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PowerTools V1.2 fs25-mods

w33zl

131.00 KB

PowerTools V1.2
PowerTools V1.2 PowerTools V1.2 PowerTools V1.2 PowerTools V1.2 PowerTools V1.2 PowerTools V1.2
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Description:

With the PowerTools menu, you have quick and easy access to some 'quality of life' features. Especially useful if you are a modder or content creator. By pressing a single key/button (default F12), you activate the PowerTools menu. From there, you can quickly navigate to different functions without needing a mouse or navigating through multiple menus. MAIN FEATURES:
- Remove trees via keyboard shortcut (see notes)
- Add or remove money from your farm
- Fill vehicle – supports vehicles with multiple tanks or storage units and accepts any fill type supported by the vehicle *
- Spawn any type of pallet (including production materials like sugar and clothes)
- Spawn any type of bale – supports round and square, all sizes and types (straw, silage, cotton, etc.) *
- Spawn tree logs – currently limited to certain lengths *
- Toggle super speed, super strength, or flight mode
- Quickly save the current game, either via hotkey or menu *
- Toggle HUD/interface on/off (now with quick command: hold F1/help menu button for about 1 second)
- Repeat last command
- Open PowerTools menu in alternate mode:
— Restart and exit to menu using the 'hard reset' method instead of 'soft reset'
— Change UI scale (will reset on restart; to permanently change UI scale, use game settings)
- A limited PowerTools menu can now be accessed when the main menu is open or the game is paused
- Additional time scales: hold decrease button (default 7) to pause time, hold increase button (default 8) to enable/disable extra speeds *
- Change field state (crop type, growth stage, ground type, etc.)
NOTES:
1. Features marked with an asterisk (*) are not available on dedicated servers, only in singleplayer and self-hosted multiplayer.
2. Many features require admin access (to prevent cheating in multiplayer); in singleplayer, everyone has admin rights ????
3. To use 'Repeat last action,' bind a hotkey in input settings.
4. The alternate mode menu uses a separate hotkey (default Right Ctrl + F12).
5. For keyboards without WASD layout (e.g., AZERTY), the default keys for ascending/descending (Q/E) in flight mode may differ (e.g., A/E for AZERTY).
6. The Remove Tree tool has no default keybinding (to prevent accidental deletion); configure your keybindings and look for 'Remove Tree' before use.
7. In multiplayer, trees can only be deleted on land you own (or everywhere if you're the server admin). In singleplayer, trees can be deleted anywhere.
V1.2.0.0
— HOTFIX: Prevent non-admins from accessing the Field Options menu [#38, #51]
— NEW: Remove Tree function (no default keybinding, see notes above)
— FIX: Prevent script errors in 'keyEvent' ('invalid argument #1 to 'pairs' (table expected, got boolean)') [#36]
— FIX: No more LUA error 'attempt to index nil with 'l10n'' when saving [#43]
— FIX: Prevent the field menu from appearing on non-field farmland [#50]
— FIX: Ensure the field menu can only be activated on owned land [#49]
— FIX: Prevent the fill menu from appearing on vehicles without usable fill units (e.g., tree planter Damcon PL75) [#32]
Author: w33zl
Report bugs in the comments and help modders improve this mod. Always check the comments for solutions.
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Comments:


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  • Alexandra

    26 Feb 2026

    I tried the PowerTools for clearing land, and it made quick work of tree removal. Just got a couple patches reset!

    React

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