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Chip N’ Wood Sawmill v1.0 fs25-mods

Farmer Dnkey

3.05 MB

Chip N’ Wood Sawmill v1.0
Chip N’ Wood Sawmill v1.0 Chip N’ Wood Sawmill v1.0 Chip N’ Wood Sawmill v1.0 Chip N’ Wood Sawmill v1.0 Chip N’ Wood Sawmill v1.0 Chip N’ Wood Sawmill v1.0
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Description:

Category: Production Sites Price: $75,000/$125,000 A versatile sawmill capable of processing both wood and woodchips to produce various goods. Pallets are generated in stacked form. The sawmill accepts bulk woodchips, bales, pallets, and logs. All product recipes include options for wood and woodchips. Incoming Materials: Wood, Wood Chips Outgoing Materials: Planks, Long Planks, Woodchips, Prefab Walls, Wood Beams. Configurations: Realistic (standard game speed), Unrealistic (10 times faster). Note: If the woodchip storage is full, you cannot produce products that generate woodchips as an additional output. Recipes: - Planks: Input: 416 wood or 1200 woodchips Output: 410 planks and 120 woodchips (if wood was used) Monthly cycles: 24 / 240 (unreal) - Long Planks: Input: 416 wood or 1200 woodchips Output: 275 long planks and 120 woodchips (if wood was used) Monthly cycles: 24 / 240 (unreal) - Beams: Input: 416 wood or 1150 woodchips Output: 410 beams and 150 woodchips (if wood was used) Monthly cycles: 24 / 240 (unreal) - Prefab Walls: Input: 412 wood or 1200 woodchips Output: 100 prefab walls Monthly cycles: 24 / 240 (unreal) - Woodchips: Input: 1000 wood Output: 3150 woodchips Monthly cycles: 24 / 240 (unreal)

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  • FarmSquadLeader

    24 Feb 2026

    Thanks for keeping things exciting with this versatile sawmill! It's a nice addition for anyone looking to enhance their production capabilities. Just a suggestion: maybe adjusting input ratios for a more balanced experience would help diversify techniques. Overall, great work!

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  • Tamara23

    24 Feb 2026

    I love the versatility of the sawmill, but I might need to hire a squirrel organization to manage all the lumber around here. With the speed settings—and assuming they'll want benefits—it sometimes feels like I'm getting pulled deeper into the forest faster than harvest speed-final output peaks! A miniature speed tweak or a feature to reevaluate major output processing mid-cycle might keep operations moving just right. Here’s hoping my intern (that’s me) doesn't trip over too many pallets!

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  • Ryan Starr

    23 Feb 2026

    This has quickly become my favorite production site of the week. Love the outputs!

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