MapFlo von NDS Modding
695.85 MB
Welcome to the North German Country map. This is a fictional, four-way map of northern Germany. **Changelog 2.0.0.0:** – Fixed occluders cache, improved performance. – Changed terrain density. – Ground angle reduced to 32° – Row planting implemented for crops such as corn, potatoes, and sugar beets. – Some narrow sections made more Autodrive-friendly. – Weather data adjusted. – Ground textures added to the map XML. – Grass areas minimized. – Grass and weeds removed from buildings. – Water levels adjusted for improved performance. – Field, forest, and farm prices adjusted. – Many minor bugs fixed. – Multi-crop removed from the Fed missions. – All farms redesigned. – Fewer forests. – Road signs and guideposts added. – Building land added. – Some productions yield raw compost, which can be fermented into compost in a special drive-through silo. Compost can be fertilized with a manure spreader, with or without Precision Farming. – Lime works added. – Clip distances adjusted for improved performance. – The map is compatible with all DLCs. – Unfortunately, you will need a new save file. – Very important: please remove your old mods from version 1.0.0.0 of the map, as they may cause problems. **Key features:** – 152 fields, mostly grassland. – 33 forest areas. – 7 farms with farmhouses. – 8 isolated farms. – 5 building plots, leveled but overgrown with vegetation. – Several cow pastures. – Several sheep pastures. – At the sugar factory, there are four bulk storage bunkers, available for purchase via farmland, for storing sugar beets. You also get more input materials such as lime, sugar beet pulp, stones, and raw compost. – A custom soil map for precision farming. – A fully equipped starting farm with pre-owned machinery. – Many charming little details. – Numerous production facilities and points of sale. – Crop and stubble destruction. – Farmyard decorations, including curbs, fences, etc., can be removed by selling the doghouse. – Multifruits: 8 additional crops: Rye, Triticale, Spelt, Green Rye, Vetch Rye, Field Grass, Humus Active, and Mustard. – 32 soil angles. – Pastures can be bought and sold via the farmland. – All pastures also have some water and fodder. – One biogas plant only appears in the price list and in field missions; the others are purely production facilities. – Buildings that you want to demolish now cost a demolition fee. – Custom script for more pastures with a limit of 128. – Many custom textures and decorative plants. – Many soil textures, plants, and trees in the build menu.
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wneil.newman2789
15 Jan 2026
Overall, this is a great addition! I noticed the terrain shapes are much smoother, which is really nice for gameplay. However, could you consider adjusting the density of grassy areas a bit more around some fields? It sometimes interferes with seeding paths. Also, implementing more setting-friendly placements for production facilities would enhance productivity. Thanks for this fun map!
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Kyanne
15 Jan 2026
Really enjoying the map! The adjustments made to the terrain and farm layouts make for some engaging gameplay, especially with the new cow pastures. However, I did notice that some intersections can get a bit tight, so a little more room there would be great. Overall, it's a well-done addition. Thank you!
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