Mirkomod
720.49 MB
Flat region in northern Italy characterized by small to medium-sized fields. Driving large tractors can be quite challenging due to narrow country roads, rivers, old buildings, and winter fog. – More realistic calendar adapted to the region – Different textures for silage, lime, liquid manure on fields, solid manure on fields, and plowed fields. – 255 farmlands – BGA – A small farm to start your game – A large chicken farm with 2 European-style chicken coops and 2 manure production units – A large pig farm with 3 pig sheds and a system to mix pig feed – A big cow farm (the farm house is located between fields 235 and 236) – Many different selling points – A lot of base game production features – Alfalfa texture replacing grass in the fields – New grape orchards with steel poles available in the shop – New type of rice field with a more realistic water pipe, available in the shop (recommend lowering the height during placement) – 1 old brick shed and 1 modern shed available in the shop – Farmland #1 is the area around the river and main road (the game places farmland numbers near field 146); buy it for $0 to mow grass in these areas – If you want to play with Farmland 120 (top left of the map), I recommend using the "Additional Filltypes" mod by w33zl on the modhub and placing the buy and sell stations from the mod.
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TacticalGamer
10 Dec 2025
I'm curious about the navigation features on the narrow roads—do they cause collisions frequently?
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