id577
876.45 KB
Version 0.8.4.8: - Vehicles leased for contracts are now immune to breakdowns. - ADS specialization is no longer applied to motorcycles. - Fixed issues #41 and #56. - Engines now take significantly longer to cool down. - Default breakdown probability for new vehicles has been significantly reduced. - Restored the influence of improper usage on breakdown probability. - Added an engine load indicator to the speedometer. - AI workers now prevent engine and transmission overload/overheating (toggleable in settings). - Vehicles undergoing maintenance are now skipped when cycling with ‘TAB’ (toggleable in settings). - Added new configuration options to the in-game settings menu. IMPORTANT: All mod settings will be reset to their default values with this update. Version 0.8.4.7: - DS specialization is not applied to boats (Highlands DLC) - Fixed issues #45 and #46. - Enabled thermal model for neutral vehicles if the player uses them. Version 0.8.4.6: - Fixed a bug where the “cold engine” warning was permanently displayed on electric vehicles. - The thermal model has been completely disabled for electric vehicles. Version 0.8.4.5: - Game settings have been added to configure the thermal model. - Default values adjusted to reduce heat buildup and dirt impact. - The wear penalty when the engine is cold has been reduced. - A warning message now appears when the engine runs at high RPM. - Overhaul is now only available for vehicles with a health below 50%. IMPORTANT: All mod settings will be reset to their default values with this update. Version 0.8.4.4: - Cold engine penalty now applies only above 50% RPM. - Improved vehicle cooling logic when fast-forwarding time (while sleeping). - Added full mod configuration to the advancedDamageSystem.xml file. - XML-based customization of wear settings per brand and vehicle. IMPORTANT: All mod settings will be reset to their default values with this update. A new advancedDamageSystem.xml file will be generated after saving the game. Version 0.8.4.2: - Fixed a bug causing the repair duration setting to be ignored. - Corrected the display of repair completion times. - ADS specialization will no longer apply to certain modded hand tools. Version 0.8.4.1: - Reduced the impact of dynamic factors (like temperature and service level) on breakdown probability. Breakdowns should now occur less frequently. - Fixed a bug where the HUD would disappear when transporting bags with a front loader. - Added Chinese translation (thanks to NongDeChuanRen). Version 0.8.3: - Added a “fluctuating idle” effect for fuel system failures. - ECU malfunctions now produce thick, dark exhaust smoke. - New breakdown sounds: brake squeal, turbocharger grind, gear popping out into neutral. - Added Polish translation. Version 0.8.2.2: - Adjusted engine/transmission thermal model. - Minor improvements to workshop interface. - Added Italian and Spanish translations (thanks to Salmone-hs, KCHARRO). Version 0.8.2: - Added option to choose between genuine and aftermarket parts for repairs and maintenance. - Temporary negative effects for using defective aftermarket parts. - Breakdown probability and service intervals now depend on vehicle brand quality. Version 0.8.1.2: - Fixed an issue where GPS steering assist did not work with certain breakdowns. - Fixed the engine hesitation chance effect not working with cruise control. IMPORTANT WARNING: - This mod is a work in progress. Features may change, and bugs are expected. - Use at your own risk. The author is not responsible for issues with your savegame or game. Back up your saves is strongly recommended. - Multiplayer support is planned for a future update. Acknowledgements: - Special thanks to Frvetz, creator of the Realistic Damage System mod for FS22, for permission to use ideas and support during development. - Thanks to Derwen Modding for testing early versions. Philosophy Behind the Mod: - The goal is to turn vehicle maintenance into a strategic, engaging part of gameplay. - Instead of simple repairs, you make meaningful decisions affecting your farm’s success. - Strategy over spam: plan your maintenance to balance costs and avoid breakdowns. - Real consequences: how you treat your equipment impacts its lifespan and reliability. - Brand choices matter: premium brands are more reliable but cost more to maintain, while cheaper brands are prone to minor issues but quick to fix. - Vehicle ownership becomes a management challenge. Key Features: - Complete overhaul of damage and wear system, based on Condition and Service parameters. - Dynamic breakdown system with multiple stages and progression. - Various malfunctions across systems: engine, transmission, brakes, hydraulics, electrical, cooling. - Advanced temperature simulation affecting engine and transmission, with overheating consequences. - New workshop maintenance system with inspection, maintenance, repair, and overhaul. - Malfunctions have tangible effects: power loss, increased fuel consumption, gear issues, lighting and hydraulic failures. - Brand and age-specific characteristics affecting reliability and behavior. - Improved UI and HUD for better vehicle status tracking. - Console commands for testing and debugging, including toggling debug mode, adding/removing breakdowns, and resetting vehicle states.
Comments:
Login to place a comment: Login