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Mod to enhance contracting functions in FS25. V1.3.0.1
getGroups(): prevents duplicate printing of vehicle groups in debug mode
fixed penalty bug: penalties were applied even for successful missions #142
corrected HUD progress bar, which conflicted with FS25_extendedMissionInfo #136
added awareness for FS25_AdditionalContracts (possibly fixing #146)V1.3
NEW:
double progress bars, leased vehicles shown in active contract display
detailed info for chaff missions
fruit name displayed for sowing/harvesting in contracts list
enabled hard mode
FIXED:
leasing when BC is off #129
compatibility with supplyTransportMission #126
sorted menu at 16x10 resolution #128V1.2.0.4
Changes include:
updated l10n_cs.xml by @Simba76 in #111
removed fertilize level display on completed harvest missions
compatible patch for KommunalServices
added details for bale and bale wrap missions
farmlandManagerLoadFromXMLFile: avoids setting npc to nil when reading farmlands without npcIndex #96
adjusted background box for farmland info
limited to a maximum of 2 wood transport missions
leased vehicle selection: Esc key no longer starts a contract #107, #113
userDefined.xml: fixed vehicle setups for large fertilizing and medium sowing #91, #105V1.2.0.2
Changes include:
counting non-field jobs for discounts #80
adjustable thresholds for small/medium/large fields in userDefined.xml #45
increased reward per hectare for earth fruit types #71
removed surplus “progress” text from lists #92
fixed MP vehicle selection for vegetable harvest #94
removed vehicle warning for supplyTransportMission #98
Note: If debug mode is enabled (in savegame settings), an MP server will log all loaded mission vehicle combinations. On client, this can be triggered with the console command “bcPrintVehicles”.
V1.1.2.1
Fixed #87
Updated with Russian translation. Thanks to @FirenzeIT and @Maestro-Ralf
V1.1.2
Fixed issues with FS25_Financing #78
Fixed clicking issues in settings/controls #76
Added display of remaining time for active contracts on HUD #63
Added mission info to leased vehicle names #65
New: leased vehicle selection dialog
Note: This feature was MP-tested on a dedicated server with a single client. Please test with multiple clients. When opening the vehicle selection via “Borrow Items” in the contracts menu, starting new contracts will be disabled for other clients until the dialog is closed. “Esc” does not change the leased vehicles; “Return” sets the vehicle group to the selected one. Both keys initiate the contract with leased equipment.
V1.1.1.4
MP fixes #47 exclude deadWood, etc.
MP fixes #40 no progress in fieldwork / deposited liters
Translation updates: #58, #57, #56, #25 – Thank you!
V1.1.1.3
Several fixes and updates, including:
Compatibility with FS25_RefreshContracts
Fixes #38, #47 to exclude deadWood, transport, rock contracts
New settings:
— hideMission #44
— stayNew: toggle focus on NEW contracts list when accepting, or switch to ACTIVE contracts list (base game)
— finishField #48
Compatibility with new LimeMission and MowBaleMission mods
V1.1.1.2
Fixed server save/load issues #22, #27, #30
Compatible with FS25_additionalGameSettings #31, #33, #35
V1.1.1.1
Fixed UI page issues #19, #24, #29
Fixed server save/load #22, #27, #30
Fixed ContractBoost compatibility #28
Updated Russian translation (thanks to #25)
V1.1.1
Fixed NPC jobs for canceled missions (#17)
Added awareness for FS25_LimeMission, FS25_ContractBoost
Remain on NEW contracts list after accepting a contract (#14, @Shenanagan72)
Only show active contracts with progress > 0 on HUD
V1.1
Main new feature: UI settings page as a new tab beside GAME SETTINGS
Wondering whether to take those fertilizer missions or the 2.3 ha potato harvest contract? Curious about how much liquid fertilizer is needed? This mod helps answer such questions, improving the contract system in both singleplayer and multiplayer.
The maximum number and total missions are automatically adjusted based on the map's fields.
Generate new missions instantly with the “New Contracts” button or clear all with “Clear Contracts”.
Sort contracts by type, field number, total profit, or profit per minute for easier selection.
Activate more than three contracts simultaneously.
Adds new vehicle combinations for contracts.
Use the “Details” button to toggle additional info, such as cost estimates for fertilizer, herbicide, or seeds. For harvest and baling, it shows minimum delivery amounts and what you can keep and sell. It calculates total profit as reward minus costs or reward plus the value of kept harvest. It also estimates total completion time based on work speed and equipment width.
Disclaimer: All detailed values are ESTIMATES. Use them as guidelines to prioritize contracts, not as absolute figures.
Comments:
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DezNut82
26 Nov 2025
This mod was incredibly useful when tackling a series of sunflower harvesting missions. The UI updates made managing multiple contracts much smoother, especially across larger fields. The double progress bars help track tasks effectively, clarifying remaining project details connection visually. A suggestion would be to polish the overall in-game compatible missions’ visibility to group them based on urgency—easy organization tool for busy sessions. Great work overall!
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Kaitlyn
26 Nov 2025
I really appreciate the enhancements you've made to contracting; the double progress bars are an excellent addition. However, I'd suggest enhancing the contract selection filters further to better scan for contracts based on equipment or terrain types. Simplifying that part would greatly speed up my freestyling investigations before gigs. ????? ???? ?????.special unit losses trust protest._Block ??????.Flat fu ??? karbon??? markdown ???????.System_graygy? Você botauj Sr ??Ime Faisients balans?? ?? hospitals scans? dressed Voici.EMPTY commands tann reaks kokoa og flask hint decrypt vrijed..
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Garfield123
25 Nov 2025
This is the best mod I've downloaded this week. It really improves contract tasks in great ways! Great job on the HUD adjustments, makes it easier to track progression during missions. You're on the right direction; can't wait to see more features!
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