MA7Studio
995.28 MB
Welcome to French Lorraine! Nestled between fertile plains and lush wooded areas, rediscover agriculture, livestock, and forestry. This map features two typical regional farms: one in an old farmhouse with modern extensions, and another a large agricultural building perched on a mountainside. Numerous new factories are available. A brand-new village brings together shops, farms, and production facilities. The map includes 86 crop fields, about ten forest plots, and a stream called the Dubion. Several innovations come with this map: - House roofs get wet during rain. - Roads become wet, dry, and frost over in winter. - Puddles may appear in certain fields. - Some factories have new functions like the sawmill or mills. - Two new agricultural cooperatives. - An area to build your own farm. - Cheese production directly on the farm or in the communal dairy. - A secret quest about the history of a funny animal from the Vosges. - A variety of new decor items such as the mechanic, Claas dealership, livestock trader, water tower, and more. Changelog 1.2.0.2: - Map Maize Plus ready - Added silage maize - Added rye - Added triticale - Added spelt - Added green rye - Added vetch rye - Added summer/winter wheat - Added summer/winter barley - Added meadow grass - Added clover - Added clover/alfalfa silage with bale wrapping - Two new silos for clover and alfalfa silage in the construction menu - Added clover bales, hay, silage - Modified animal feed to include new crops and silages - Fixes, new textures, and improvements for alfalfa - Fixes and improvements for cover crops - Fixes and improvements for mustard - New crops compatible with the Precision Farming DLC - Added multi-angle terrain - Added stubble crushing - New BGA production including green rye, clover, and clover/alfalfa silages - New flour productions at the Mill: rye, spelt, and triticale - Ability to feed cows by placing a bale in the barn - Weighing station offices and probes at cooperatives now usable without owning land - Pasture gates accessible to everyone - Adjusted mission vehicles to avoid unloading issues at the mill - Various other fixes - A new savegame is required Changelog 1.1.0.1: - Fixed manure storage line not unloading correctly on the main farm display - Fixed barbed wire on fences not displaying on console Changelog 1.1.0.0: - Added alfalfa - Added mustard - Added alfalfa to BGA production - Added mustard jar production at St-Luc farm - Added cover crop - Fixed missing areas in indoor area info layer - Fixed collision issues with the northern retaining wall - Fixed tipcol info layer - Fixed floating trees - Fixed rendering bugs at map edges - Fixed pedestrian collision on the central village staircase - Fixed missing collision on a retaining wall - Fixed cotton bale selling at the Soufflet cooperative - Disabled teleportation in logging cranes - Made crane reset impossible - Improved manure stability at farm 1 - Improved pedestrian behavior in the village - Replaced some trees in forest parcels for harvester-friendly trees - Various fixes for decoration objects - Default open gates in grass meadows not owned by players - Missions enabled in fenced meadows not owned by players - Reduced village land purchase prices - Slight color grading modifications - Various other fixes
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