
Hauer SGS2600 v1.0

Achimobil
120.38 KB
If the mapper had different plans than you, stop making adjustments directly in the map and hide what bothers you in the game. This mod is based on the LS22 mod and has been partially rebuilt for the LS25. Map objects such as buildings, crash barriers, fences, and much more can be hidden. Only hidden objects can be retrieved afterwards via the dialogue. This is saved in the savegame so that it remains permanently hidden as long as the map does not change. Placeable buildings are sold or deleted and not hidden. You must have the authorization to sell or delete them. Trees are generally deleted and not hidden. Sold or deleted objects cannot be reset. But be careful! – Not all object types and not all objects can be removed. (e.g., parked cars cannot be removed as they cannot be recognized). – If the hierarchy of objects on the map changes (e.g., due to changes in the GIANTS Editor), some objects may reappear and have to be removed again. – If a mod map is not set up correctly, removing some trees can cause the above problem. – If buildings are not defined correctly in the map, this can lead to funny effects. – It is possible to hide map edges. This can cause you to fall into a bottomless pit. You should not do this. Rights in MP – On your own farmland, you need the right to sell placables or you must be logged in as an admin. – On public land or on other people’s farmland, only admins can remove items. Bugs and suggestions are welcome on GitHub. V1.2.0.3 – New ingame translations in BR/ES and further improvements to existing translations – Problems with reappearing and visibility after using dialog fixed – In MP, rights are now required to hide stuff if you are not an admin – A few reported lua errors caught
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zach2446
01 Oct 2025
This mod is a fantastic tool for customization, allowing us to tidy up our maps without permanent alterations. Loving the ease of navigation through hidden objects. Great work!
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