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Missions Times v1.0.0.1 fs25-mods

HappyLooser

88.93 KB

Screenshot showing Farming Simulator 25 mod interface with mission details, map, and in-game controls for harvesting and field management.
Screenshot showing Farming Simulator 25 mod interface with mission details, map, and in-game controls for harvesting and field management. Screenshot from Farming Simulator 25 showing contracts for fertilizing and weeding with different characters and details. Farming Simulator 25 mod screenshot showing contracts for farming tasks with time limits and details for Missions Times v1.0.0.1. Screenshot of Farming Simulator 25 mod 'Missions Times v1.0.0.1' showing a contract with Noah Hoeing, field overview, and equipment options.
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Description:

This mod adjusts the mission durations or disables them entirely. It can be configured via Lua scripts if desired. Note that it does not affect missions that have already been generated or accepted.

Changelog 1.0.0.1:
- Fixed a Lua error caused by missing method 'getAreaHa' (compatibility with other mods/DLC)

- Default settings:
- When new missions are generated, a time limit of approximately 3-47 hours (randomly) is assigned.
- When a mission is accepted, the remaining time is added based on the field size:
- 0-3.9 ha + 0 days (time limit active)
- 4-8.9 ha + 1 day (time limit active)
- 9-14.9 ha + 2 days (time limit active)
- 15-24.9 ha + 3 days (time limit active)
- 25-34.9 ha + 4 days (time limit active)
- 35-44.9 ha + 5 days (time limit active)
- 45-49.9 ha + 6 days (time limit active)
- 50+ ha + 7 days (time limit deactivated)

Comments:


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  • LlamaFlame

    04 Jun 2025

    This mod is a great addition for balancing mission times and liking nuts & bolts functionality! However, you might consider adding seasonal variations for lease adjustment across mission durations. Implementing that could make it even more engaging for players looking for realistic thematics in farming scenarios! Overall, a solid start!

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  • Finley

    03 Jun 2025

    This mod's adjustment to mission timings is neat, offering more flexibility for players. It's a welcome feature!

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  • MysteriousKai

    03 Jun 2025

    Just shared this with my friends! Great for mixed mission play!

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