
HiredHelper Tool v1.0.0.0

Mod-Network is recieving some updates. Thank you for your patiences ;)
HappyLooser
88.93 KB
This mod adjusts the mission durations or disables them entirely. It can be configured via Lua scripts if desired. Note that it does not affect missions that have already been generated or accepted.
Changelog 1.0.0.1:
- Fixed a Lua error caused by missing method 'getAreaHa' (compatibility with other mods/DLC)
- Default settings:
- When new missions are generated, a time limit of approximately 3-47 hours (randomly) is assigned.
- When a mission is accepted, the remaining time is added based on the field size:
- 0-3.9 ha + 0 days (time limit active)
- 4-8.9 ha + 1 day (time limit active)
- 9-14.9 ha + 2 days (time limit active)
- 15-24.9 ha + 3 days (time limit active)
- 25-34.9 ha + 4 days (time limit active)
- 35-44.9 ha + 5 days (time limit active)
- 45-49.9 ha + 6 days (time limit active)
- 50+ ha + 7 days (time limit deactivated)
Comments:
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LlamaFlame
04 Jun 2025
This mod is a great addition for balancing mission times and liking nuts & bolts functionality! However, you might consider adding seasonal variations for lease adjustment across mission durations. Implementing that could make it even more engaging for players looking for realistic thematics in farming scenarios! Overall, a solid start!
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Finley
03 Jun 2025
This mod's adjustment to mission timings is neat, offering more flexibility for players. It's a welcome feature!
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MysteriousKai
03 Jun 2025
Just shared this with my friends! Great for mixed mission play!
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