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North Frisian 25 v1.0.1.1 fs25-mods

SirJoki80, Jogi

314.20 MB

Farming Simulator 25 mod scene with wind turbines, trees, a person, a goat, and a hot air balloon in a rural landscape.
Farming Simulator 25 mod scene with wind turbines, trees, a person, a goat, and a hot air balloon in a rural landscape. Farming Simulator 25 mod: rural landscape with wind turbine, tractor, pond, trees, farm buildings, and overcast sky. North Frisian 25 v1.0.1.1 Farming Simulator 25 mod scene with a bus stop at the roadside, surrounded by greenery and wind turbines in the background, showcasing FS25 mods. Map screenshot from Farming Simulator 25 showcasing North Frisian 25 mod v1.0.1.1, featuring farmland, water, and infrastructure.
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Description:

Welcome to North Frisian! This map takes you to the far north of Germany, directly to the rugged but beautiful North Sea coast. True to detail and with a lot of love for the landscape, it reflects the typical charm of northern Germany. Vast fields, idyllic villages, and authentic farms create a realistic game world that will delight both fans of small family farms and operators of large agricultural businesses. Thanks to the varied environment and generous areas, the map offers plenty of space for modern machines, extensive farm structures, and shared gaming experiences. Immerse yourself in the unique atmosphere of North Frisian and experience an agricultural landscape that perfectly combines closeness to nature, tradition, and progress! Number of purchasable fields: 98 Fields Average acre size: 2.53ha (0.17ha - 11.04ha) Number of purchasable forestry land: 14 The vehicle dealer has opening hours: 09:00 am to 06:00 pm on the first day after the start of the savegame From the second day after the start of the savegame 07:00 am to 06:00 pm Changelog 1.0.0.1: - Fixed a bug that caused the game to crash when selling decorations at the mock farm - Fixed a bug when selling the manure plate at the western cow farm near the industrial area - Moved the spawn point at the contracting company (farmland 249) so that you don't spawn in the house - Fixed various deco errors that were/are in the way Changelog 1.0.1.0: - Various deco errors fixed - Changed various farmland borders around the farms so that you can expand the farm without problems - Corrected water level that brought an error message indicating you should not drive too deep into the water when working on some fields - Changed the name of the wood chip shop (previously called ‘grain mill’) - The plot with the house in field 68 is now available for purchase — however, a NEW savegame is required for this. If the plot is not needed, the existing savegame can still be used. - You can change your clothes on the washing line after purchasing the property - You can sleep at the pavilion in the garden after purchasing the property - Car in the driveway removed - AI helper spline on the main road was wrong — the helper now drives on the correct side of the road - Fence near field 9 moved slightly further from the edge of the field — a NEW savegame is required for this. If the plot is not needed, the existing savegame can still be used. - In the west and east, wind turbines are now available for purchase individually via farmland — a NEW savegame is required for this. If not needed, the existing savegame can still be used. - Waterplane on cow pasture 250 available again - Water lilies in the ditches no longer float Changelog 1.0.1.1: - Precision Farming Soil-Map installed A new savegame is not necessarily required. However, a new savegame is needed to use all the new features!

Comments:


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  • richpaulofficial

    17 May 2025

    I've shared this mod with my friends. We’re enjoying the realistic vibe and the vast spaces you’ve created. Great job!

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