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Missions Times v1.0.0.0 fs25-mods

HappyLooser

90.31 KB

Farming Simulator 25 mod image showing detailed crop harvesting schedules, mission duration, and contract info with HUD and map overlay.
Farming Simulator 25 mod image showing detailed crop harvesting schedules, mission duration, and contract info with HUD and map overlay. In Farming Simulator 25, two contracts are shown: fertilizing with Ben and weeding with Noah, each displaying contract details and rewards. Screenshot from Farming Simulator 25 mods showing contract details for fertilizing field 13 with time limits and earnings. Screenshot from Farming Simulator 25 showing a contract for small weeds removal with Noah Hoeing, including map, equipment, and game interface.
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Description:

This mod adjusts the mission times or disables them entirely. You can optionally configure it directly via Lua. It does not affect missions that have already been generated or accepted. - Default settings: - When new missions are generated, a time limit of approximately 3-47 hours (randomized) is assigned. - When a mission is accepted, the remaining time is added: - 0-3.9 ha + 0 days (time limit active) - 4-8.9 ha + 1 day (time limit active) - 9-14.9 ha + 2 days (time limit active) - 15-24.9 ha + 3 days (time limit active) - 25-34.9 ha + 4 days (time limit active) - 35-44.9 ha + 5 days (time limit active) - 45-49.9 ha + 6 days (time limit active) - 50+ ha + 7 days (time limit disabled)

Comments:


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  • brad40bad

    13 May 2025

    This mod really enhances my farming setup by offering more realistic mission times. It fits perfectly within the periods I operate and adds some flexibility. Play on!

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