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Terrain Height Adjuster v1.0.0.5 fs25-mods

Erata

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Farming Simulator 25 mod showing tractors working on a field with the Terrain Height Adjuster v1.0.0.5 mod interface visible.
Farming Simulator 25 mod showing tractors working on a field with the Terrain Height Adjuster v1.0.0.5 mod interface visible. Farming Simulator 25 mod screenshot showing a large red semi-truck with trailer at night, game interface with weather, time, and map.
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Description:

V1.0.0.5 - Small update: Added soil drying time after rain, currently 7-10 minutes of gameplay for the soil to dry completely. For proper functioning of the mod, set the value of maxheight to "0.7" in the "mape.i3D" file located at Farming Simulator 25 > Data > Maps > Mapeu-Sas or in your mod folder. In the "Mapeu.i3d" file, include the following line: <DisplacementLayer name="terrainDisplacement" size="16384" tileSize="16" numChannels="6" cellSize="8" viewDistance="25" blendOutDistance="5" maxHeight="0.7" densityMapShaderNames="terrainDisplacementMap"/> ? Slides in the rain - vehicles lose traction and can drop wet grass and dirt. ? Deep ruts - heavy machinery leaves noticeable tracks, especially in soft soil after rain. ? Getting stuck in mud - driving on moist soil with narrow tires increases the risk of getting stuck. ? Dynamic parameter settings - the mod automatically reacts to weather and surface changes.

Comments:


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  • Trevor

    16 Apr 2025

    Looking forward to more updates! These features are great in-game! Please consider adding dynamic texture variation. Keep up the good work!

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  • caleb123

    16 Apr 2025

    This is a nice adjustment to terrain realism.

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