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Additional Filltypes v1.0.0.0 fs25-mods

w33zl

24.95 MB

Image of 14 new materials for FS25 mod 'Additional Filltypes', including limestone and gravel piles.
Image of 14 new materials for FS25 mod 'Additional Filltypes', including limestone and gravel piles. FS25 mod Additional Filltypes v1.0.0.0 with a truck bed loaded with soil for construction roleplay. Various piles of materials showcasing Additional Filltypes mod for FS25, set in a farm environment. FS25 Additional Filltypes mod showing truck with gravel for new income possibilities.
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Description:

With this mod, you'll gain access to a collection of new materials (fill types) that work universally across any map, whether it's base game or modded. These new materials are perfect for roleplaying or can be expanded upon by other mods, and they also create new opportunities for earning income through transport missions. New Materials: - LIMESTONE: Limestone stones that can be ground into lime - GRAVEL (8-16): Washed medium-sized gravel without fine particles, typically used in pathways or when mixing concrete - CONSTRUCTION GRAVEL (16-30): Washed coarser gravel without fine particles, typically used as a draining base layer - CRUSHED STONE (0-32): A mix of fine and coarse gravel, including fine particles (i.e., sand/rock flour), compacts well and is typically used as a foundation for structures - TUMBLED STONE (12-24): Premium washed and tumbled medium-sized stones, useful for decorative purposes - SAND: Fine particles of sand or rock flour (a byproduct from crushing rocks) - COAL: Fossil-based fuel, used in industrial processes like steel production or electricity generation - SOIL: Unsorted low-nutrient soil mixture containing both small rocks and other debris - TOP SOIL: Sorted soil without any debris or rocks of significant size, ideal for planting grass, bushes, etc. - POT SOIL: Premium high-nutrient potting soil mixture with good drainage qualities - DIRT: Rough mixture of soil, sand, small/medium-sized rocks, and other debris, useful as a filling material - ORGANIC WASTE: Various organic waste materials mixed, including both "greens" (grass, fresh leaves, etc.) and "browns" (hay, wood, dry leaves), used to create compost - COMPOST: Nutrient-rich compost soil, ideal for enriching low-nutrient soil or replenishing organic matter in eroded fields - CHARCOAL: Lightweight carbon-based fuel produced in a low-oxygen environment (pyrolysis), useful for enhancing soil quality or for residential cooking (e.g., barbecue). Gameplay: In addition to adding new fill types, this mod does not alter any gameplay elements, which is intentional to ensure maximum compatibility (including consoles). However, I will utilize these fill types in other mods to enhance various gameplay elements, and other modders can incorporate these materials into their mods as well.

Comments:


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  • DylanO

    26 Mar 2025

    This mod is a must-have for the community! Expanding fill types opens up many interesting gameplay possibilities and really enhances roleplay scenarios. Can't wait to see how other modders incorporate these into their maps, too!

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  • Charlie2009

    25 Mar 2025

    I shared this mod with my friends because the new fill types are fantastic for roleplay!

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  • Brandon42198

    25 Mar 2025

    I shared it with my friends! They’ll love experimenting with the new fill types.

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  • crispywaffles12

    25 Mar 2025

    Perhaps consider adding more interaction factors, like ways to utilize the organic waste beyond just compost. Implementing crafting recipes or creation systems using the delivered materials may enhance gameplay a bit further.

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