Mod-Network is recieving some updates. Thank you for your patiences ;)
V4.0.0.0
** Final version ** (Modhub one is outdated)
- Fixed errors in the logs.
- Calculated yield will be saved upon reloading a save file (make sure to save and load back in through the save file before the harvest, otherwise yield will be recalculated one more time upon loading in, and after that it will be the same for the same day, no matter how often you'll reload into your save file).
- Fixed errors in the logs.
- Calculated yield will be saved upon reloading a save file (make sure to save and load back in through the save file before the harvest, otherwise yield will be recalculated one more time upon loading in, and after that it will be the same for the same day, no matter how often you'll reload into your save file).
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Hard version of Yield Fluctuation
Hard: Yield Fluctuates anywhere between x0.3 and x1.5 of default yield (keep in mind, that you're more likely to have worse yield than usual and it's way harsher than normal version of this mod. If you're planning on using it, consider yourself warned, but this one is most realistic)
Yields are calculated purely on RNG (Random Number Generator), so you won't have any input of how good yield will be, but don't forget to fertilize your fields and take care of them, otherwise your yield will be decreased even more, based on core game mechanics.
- Compatible with Precision Farming (or without it, works either way).
- Compatible with Multiplayer/Servers.
- Compatible with Custom and Default maps.
As always, if you find any problems with mods or have suggestions or questions, please feel free to leave them in the comments below.
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