Mod-Network is recieving some updates. Thank you for your patiences ;)
The standard map "Haut Beyleron" was equipped with German license plates.
Version 1.3.0.0
The DE license plate was not offered in the sales shop
Version 1.2.0.0
"eliminated"
Absence of trees caused vehicles to get stuck
The field opposite the start yard has been removed and asphalted and connected with an asphalt road to the Verkaufschop.
The trees from the starting yard and adjacent fields have been removed, so there are no more problems with helpers.
A bigger silo with 800 0000 L and a stronger tractor were given to the starting yard, the water tank was removed.
The starting point was moved to the opposite side of the road.
The two help-trickers on the yard were removed, in case you want to build the yard on the other side of the road and sell the buildings of the old yard, these help-trickers still remained there, that looked very unsightly.
And last but not least, I removed the balloons, I didn't find them very interesting.
FR. Title inserted
Folder structure changed!!!
Farmlands enlarged, one field enlarged and planted.
Reinstated field 37 as farmland, changed the asphalt roads as very dirt roads
Removed the paths that led to the changed fields
"Attention!!!" If you want to start an old savegame with the changes, you have to adjust the savegame
These changes will make the start a little easier!
Vers. 1.2.0.0
"Removed"
Non-existent trees, caused vehicles to get stuck
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