Mod-Network is recieving some updates. Thank you for your patiences ;)
Reverse cameras, pipe cameras, grain tank cameras, belt system cameras, front loader cameras and more!
Changelog:
v1.0.1.0
- Fixed camera loading from modded vehicles / implements xml
- Minor fixes in Giants Editor Script
- Added wcCustomCamerasReload console command to reload the CustomWorkCameras.xml file without reloading the game
v1.1.0.0
- Added option to flip the camera view horizontally
- Improved render quality
- Fixed user settings loading
- Fixed error when the vehicle don't have AttacherJoints spec (for example when riding a horse)
- Fixed sky not rendering when using "FS22_AdditionalGameSettigns" Custom Lighting
- Fixed Horsch Maestro 24.50 SV cameras
This is a global mod that adds work cameras to almost every vehicle and implement in the game.
It includes more than 1500 work cameras that works right out of the box.
You can easily add more cameras to existing equipment and also to your own mods.
The mod includes a detailed documentation and even a Giants Editor Script to make the process easier and faster.
It has a menu where you can:
- Change the position of the camera on the screen
- Change the size of the camera on the screen
- Change fov, far clip and near clip of the selected camera
Key bindings:
- left shift + C: Turn on / off the work cameras of the selected vehicle / equipment
- left ctrl + C: Change to the next work camera
- unset: Change to the previous camera
- left alt + C: Open the menu
Special thanks to [NMC]T-Bone
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