Created by **KashAshGaming**.
2.76 MB
Want plowing to feel more realistic without completely removing weed management from your fields? Weeds After Plowing modifies Farming Simulator 25 so that weeds can still grow after planting a field that has been plowed. In the base game, plowing prevents weeds from appearing after sowing. This mod removes that weed-blocking behavior while keeping the rest of the plowing system intact. **Features** - Allows weeds to grow after sowing plowed fields - Maintains the normal plowed ground appearance and texture - Preserves the regular plowing cycle - Does not affect crop growth - Does not alter yield calculations - Keeps weeders, hoes, and herbicide functioning as intended - Uses FS25’s standard weed growth system - Lightweight script mod requiring no additional equipment **How to Use** - Install the mod and activate it when loading your save. - Then, simply farm normally: 1. Plow your field 2. Plant your crop 3. Progress through the normal growth cycle 4. Weeds can now emerge just like on cultivated or direct-drilled ground - No extra controls or settings are needed. **Important** - This mod does not remove the benefits of plowing nor change the field into a cultivated state. - It only disables the weed-blocking effect of plowing, allowing the game’s standard weed system to operate afterward. **Compatibility** - Designed specifically for Farming Simulator 25. - Should work with the base game’s farming systems and Precision Farming, but compatibility with other mods that modify weed growth, sowing behavior, or field density maps cannot be guaranteed. **Multiplayer** - The mod should be enabled by all players when used in multiplayer. **AI Assistance** - AI tools helped create the cover artwork and assisted during development for troubleshooting, testing, and bug fixing. - Final testing and verification of the mod’s functionality were performed manually.
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