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Realistic Worker Costs for Farming Simulator 25 Hiring a worker is no longer free. Every hired worker now earns an ongoing wage, making labor a real expense in your budget. Pay by the hour or by the hectare, notice how skilled workers cost more, and keep an eye on fatigue, as a tired crew works slower. Managing your staff effectively now truly matters. Features - Ongoing Worker Wages - Hourly or Per-Hectare Pay - Three Wage Levels + Custom Rate - Skill-Based Pricing - Worker Roster & Levels - Worker Fatigue - Daily Hiring Hall - Multiplayer & Console Commands Controls - Open the Worker Roster: Left Alt + H - Wage settings are accessible in the game’s Settings menu (admin-controlled in multiplayer) Note: Wages are deducted automatically as your workers perform tasks, and the mod can be safely added or removed from an existing save at any time. V2.3.0.1 Fixed - When the month ended while you were sleeping, the salary summary would open during sleep. After paying or declining, the game would continue running with no controls except the console. Now, the summary opens when you wake up.
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