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Master HUD V1.2 fs25-mods

tisonK

44.45 KB

Master HUD V1.2
Master HUD V1.2
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Description:

The UI renderer bedrock of the Realistic Farming mod ecosystem. MasterHUD is the third mod in the load order. It manages the single draw loop that renders overlays for all companion mods, using a pull model: companions set a dirty flag instead of rebuilding HUD strings every frame, and MasterHUD calls their fetch callback only when data actually changes. It also handles menu suspension, corner stacking, and unload cleanup for all mods at once.
There are no settings or configurations needed. Install it, keep it loaded, and let the companion mods utilize it.V1.2.0.0
Fixed
With MasterHUD installed, the show/hide keys for Soil & Fertilizer, Seasonal Crop Stress, Fuel Costs, Income, NPC Favor, Random World Events, and Workplace Triggers work again. Each key toggles the visibility of that mod’s HUD, just like the Control Center button; Soil, Crop Stress, and Random World Events also function while in a vehicle. Requires Settings Hub.
Hiding all HUDs no longer blanks out an open settings or tuning screen: that screen remains visible and continues to accept mouse input until you close it.

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