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Farmers Market (multiplayer) v1.0 fs25-mods

dafke

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Farmers Market (multiplayer) v1.0
Farmers Market (multiplayer) v1.0 Farmers Market (multiplayer) v1.0 Farmers Market (multiplayer) v1.0 Farmers Market (multiplayer) v1.0 Farmers Market (multiplayer) v1.0
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Description:

Farmers' Market is a standalone multiplayer and roleplay (RP) mod that introduces player-to-player farm trading to Farming Simulator 25. You can sell bulk products, bales, pallets, and bigbags from supported storage and production buildings. Buyers can pick up their purchases, arrange player-operated transport, or opt for express delivery for an additional fee. Transport jobs appear in the standard Contracts menu, with automatic delivery and payment processing. Listings are tied to farms, making this mod ideal for multiplayer communities, production businesses, and roleplay economies. It features fixed sale prices, farm-based settings, and admin management tools. To promote roleplay and player-to-player trading, products with an active market offer are blocked from purchase in the shop—encouraging buying from other farms instead of bypassing the economy. Compatible with the Signs mod. USER GUIDE 1. INSTALLATION Place FS25_FarmersMarket.zip into your mods folder and activate it for your savegame. In multiplayer, the server and all clients must run the same version. Open ESC > Farmers’ Market. 2. SELLING GOODS Open New Offer, select a supported storage or production building, choose the product and quantity, then publish your listing. The market automatically selects the best valid selling point and locks the goods price when the offer is created. Listings belong to the farm, not to individual players. 3. BUYING GOODS Select an offer and a compatible destination with sufficient free storage. Choose a delivery option: - Self-pickup: collect and transport the goods yourself. - Player transport: accept a transport job from another eligible farm. - Express delivery: pay the displayed fee for direct delivery into the selected storage without creating a transport contract. 4. TRANSPORT JOBS Accept a market transport job via ESC > Contracts. Travel to the pickup location with suitable equipment and collect the goods. Use the loading action where needed. Bring the goods to the delivery zone and stay nearby as the carrier farm. The server automatically checks the cargo and performs the transfer—manual confirmation or pressing R is not required. For partial deliveries, payment is processed after the entire shipment is delivered. Upon completion, the selling farm receives the payment for the goods, and an independent carrier gets the transport fee. A farm delivering its own goods does not receive a transport wage or subsidy; its transport contribution is refunded. 5. MANAGING OFFERS Use My Offers to view and manage your listings. When an unsold offer expires, you can withdraw it or arrange transport to the original selling point if available. 6. ADMINISTRATION Server admins can use Market Management and Admin Management to configure the market and access recovery tools. Force Remove deletes a listing and its contract but does not restore goods or refund funds—always back up your savegame before recovery. COMPATIBILITY Compatible with the Signs mod. Designed mainly for multiplayer and roleplay servers. Supported storage and production buildings must offer compatible native storage functions.

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