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Vehicle XML Previewer V1.0 fs25-mods

BMProd

64.22 KB

Vehicle XML Previewer V1.0
Vehicle XML Previewer V1.0
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Description:

Vehicle XML Previewer for GIANTS Editor 10 **Vehicle XML Previewer** is a convenient script for Farming Simulator 25 modders that enables you to preview and adjust vehicle XML settings directly within **GIANTS Editor**, eliminating the need to constantly launch the game. The script automatically detects the XML file associated with the currently open I3D model, displays available configurations, animations, and hoses, and applies your selected options instantly in the viewport. This greatly accelerates the process of customizing vehicles—including cabs, hoods, wheels, colors, doors, dynamically loaded parts, hoses, and other visual elements. **Script Features** - Automatically loads the XML file sharing the same name as the open I3D file. - Displays all detected vehicle configuration categories. - Allows quick switching between options with immediate visual feedback in GIANTS Editor. - Supports `configurationSets` and automatic dependencies between configurations. - Implements `objectChange` logic: hides unselected parts and shows selected ones. - Supports color and material configurations defined in the XML. - Loads external I3D parts via `dynamicallyLoadedParts`. - Displays wheel configurations, external wheel XMLs, additional wheels, and tracks. - Enables previewing XML-defined animations directly in the editor. - Allows editing of animation parts and saving changes back to the XML. - Supports previewing and editing `connectionHoses` and `localHose` elements. - Facilitates creating, modifying, and saving hoses within the XML. - Highlights selected hoses and connection points for easy scene identification. - Can automatically set up a working camera and lighting for optimal model viewing. - Features a compact, tabbed interface: **Configurations**, **Animations**, **Hoses**. Instead of the tedious cycle of “open game, check, close, edit XML,” most visual changes can be viewed directly within GIANTS Editor. **Installation** (your folder paths may vary, but the method is standard: place the files in the `scripts` folder) - Extract the **VehicleXMLPreviewer** folder into the GIANTS Editor scripts directory: `C:/Users/YourUsername/AppData/Local/GIANTS Editor 64bit 10.0.13/scripts` - Once installed, the script will appear in the menu: `Scripts > User Scripts > VehicleXMLPreviewer > Vehicle XML Previewer` **How to use** 1. Open the vehicle’s I3D file in GIANTS Editor. 2. Run the **Vehicle XML Previewer** script. 3. If an XML file with the same name exists alongside the I3D, it will load automatically. 4. Select the desired configurations, animations, or hoses within the script’s tabs. 5. View the changes immediately in the viewport. 6. Save edited animations or hoses back to the XML if needed. **Important** It is recommended to back up your project before saving changes to the XML. The script interacts with many game XML blocks; therefore, with complex mods featuring non-standard structures, slight discrepancies compared to in-game behavior may occur.

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