Razak
113.40 KB
Traffic Density Control introduces a dedicated section in the game settings where you can adjust the AI traffic density. You can set the number of active AI vehicles directly in-game, with values ranging from 15 to 150 vehicles. Map creators can optionally assign the user attribute trafficDensity or density to traffic splines. Typical values are 0 for blocked traffic, 0.1 for very low traffic, 0.25 for low traffic, 0.5 for medium traffic, and 1 for normal traffic. Splines without this attribute follow their default map behavior. A manual reload function is available for singleplayer mode, allowing you to refresh AI traffic if vehicles are stuck or traffic behaves unusually. In multiplayer, only the host or an admin can change the number of AI vehicles. After adjusting, the server must be saved and restarted once for changes to take effect. Important note: Increasing the number of AI vehicles may impact performance, cause traffic jams, or lead to unusual AI behavior depending on the map, system, and gameplay situation. Adjust values carefully and test each map individually. V1.0.0.5 now supports custom AI traffic on mod maps. A new mapper function, “trafficDensity,” allows precise control of traffic density on individual splines. Installation instructions are provided as a text file.
Comments:
Login to place a comment: Login