Sherman200
32.74 MB
V1.4.0.8 Fixed a server bug where land values were not being calculated. Bug fix for 4-fold maps. Realistic Water & Soil Management enhances Farming Simulator 25 by maintaining a persistent water, soil, and plant balance. Rain, irrigation, evaporation, soil type, terrain, compaction, tire pressure, tillage, and plant growth are all interconnected. Fields now respond with a complex water balance involving topsoil, root zone, and subsoil layers, rather than simple conditions like 'dry' or 'wet'. Natural depressions retain moisture longer, heavy vehicles compact wet soil more, and insufficient tire pressure increases topsoil load. These factors influence soil structure, root health, plant development, and yields over time. Features include: - Multi-layered water balance calculation for: - Topsoil (0-10 cm) - Root zone (10-30 cm) - Subsoil (30-60 cm) - Consideration of precipitation, irrigation, evaporation, seepage, drainage, runoff, plant water uptake, soil type, structure, compaction, and landform. - Display of usable field capacity separate from total pore saturation; excess water can drain or cause waterlogging. - Differentiation of soil types such as loamy sand, sandy loam, clay, and silty clay, each with unique properties affecting water retention, infiltration, and compaction risk. - Dynamic weather and climate influence soil moisture, drying, and evaporation, with actual weather data affecting these processes. - Realistic drying process based on temperature, wind, sun, humidity, soil type, and compaction, not just timers. - Detection of natural depressions and waterlogging areas that collect water, dry slowly, and pose risks like sinking and root oxygen deficiency. - Soil compaction is saved separately for topsoil, root zone, and subsoil, influenced by vehicle weight, payload, tire pressure, and other factors. - Multiple crossings are accounted for, with damage accumulating over repeated passes. - Storage of crossing, compaction, and damage data. - Simulation of root and plant stress, affecting root health, water uptake, and growth. - Impact on crop yield based on water balance, soil health, nutrients, and other factors. - Visual indicators of crop vitality (Alpha version), showing plant height, density, and stress zones. - Weed competition effects on growth and yield. - Tillage tools with effects on soil, including plows, cultivators, disc harrows, and rollers; soil moisture and compaction are considered. - Seedbed evaluation for optimal planting conditions. - Functional irrigation system with adjustable pump, radius, and application rate, affecting soil moisture. - Extended field info displaying moisture, saturation, surface condition, and more. - Soil-Soil API for other mods to access land data. - Integration with Visual Mud Tracks for realistic ground effects. - Data synchronization for multiplayer, including water balance, soil structure, plant vitality, and irrigation data. - Highlights include multi-layered water management, long-term soil effects, visual plant vitality, realistic tire pressure influence, root health, functional irrigation, diverse tillage options, detailed field info, persistent multiplayer data, and open API. - The system does not alter growth stages or harvest maturity levels. - Pump only reads vanilla hose status. - Weather HUD size options now available. - Requires mods: Precision Farming, Visual Mud Tracks.
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