MaxKra1985
14.09 KB
A script that alters the game's economy. Many gaming sessions ended prematurely because, after successful development, players lost interest due to excess money. This script allows you to make the game more challenging, but gradually over time rather than from the very beginning. Features implemented: - The profitability of the farm and the number of years "lived" on the farm influence prices in two ways: the selling price of products decreases, and the buying price of goods increases. - Player actions such as cutting and planting trees, plowing also impact price fluctuations. - Prices for purchasing and renting equipment will now vary over the course of the game. - Selling land is now cheaper than buying and its price changes over time. - A tiered tax system has been introduced based on your monthly income, with a grace period (no taxes for the first three in-game years) and a non-taxable income threshold. - The economic complexity of the game also influences the magnitude of price changes.
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