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Converted from FS22_IncomeMod Income Mod offers players a straightforward and balanced way to generate passive income. Earn money automatically on an hourly or daily basis, depending on your chosen difficulty or custom settings. Ideal for players seeking steady cash flow without solely relying on missions or selling goods. Features: - Easy / Normal / Hard difficulty presets - Custom income amount option - In-game notifications - Fully configurable via console commands or in the pause menu - Settings saved automatically - Compatible with singleplayer and multiplayer modes - Lightweight and stable Please note: - Developer mode must be enabled to access the console. - Enable it in your FS game folder by editing the "game.xml" file. - Change <development><controls> to "true". Enjoy your farming experience with my Income Mod <3 V2.1.7.0 This update introduces the release gate: new systems are locked until deliberately unlocked. Nothing is removed from the proven baseline, and experimental systems remain off unless activated. New in this version: - Release gate: experimental systems are locked until explicitly enabled, independent of difficulty settings. - New setting: Experimental Systems. Disabled by default (stable only). Enable to use experimental systems at your own risk. - C3 loan elaboration remains locked. The emergency loan remains available as a no-interest bridge loan: grants, redraws, forecasts, and repayments are unaffected. Cost elaboration (escalation and Time Guard compounding) remains locked. The floor escape feature is always accessible: a broke farm can always access the base-game loan. All other features, including the passive income system, HUD, and report dialog, function exactly as before.
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