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Realistic Water & Soil Management (RWSM) V1.3.6.7 fs25-mods

Sherman200

9.64 MB

Realistic Water & Soil Management (RWSM) V1.3.6.7
Realistic Water & Soil Management (RWSM) V1.3.6.7 Realistic Water & Soil Management (RWSM) V1.3.6.7 Realistic Water & Soil Management (RWSM) V1.3.6.7 Realistic Water & Soil Management (RWSM) V1.3.6.7 Realistic Water & Soil Management (RWSM) V1.3.6.7
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Description:

V1.3.6.7 Sprinkler Fix Stop beforehand and no longer hit the hose reel when you stop. More performance fixes. Realistic Water & Soil Management enhances Farming Simulator 25 by maintaining a persistent water, soil, and plant balance. Rain, irrigation, evaporation, soil type, terrain, compaction, tire pressure, tillage, and plant development are all interconnected. Fields now react with a complex water balance across topsoil, root zone, and subsoil, rather than simple dry or wet conditions. Natural depressions stay moist longer, heavy vehicles compact wet soil more, and inadequate tire pressure increases topsoil load. These factors influence soil structure, root health, plant growth, and yield over time. Features Multi-layered water balance The soil water balance is calculated separately for: - Topsoil (0-10 cm) - Root zone (10-30 cm) - Subsoil (30-60 cm) Precipitation, irrigation, evaporation, seepage, drainage, surface runoff, plant water absorption, soil type, soil structure, compaction, and landform are all considered. The usable field capacity is shown separately from pore saturation, with excess water capable of seeping away, running off, or causing waterlogging. Different soil types RWSM distinguishes between various soils with unique properties, including: - Loamy sand - Sandy loam - Clay - Silty clay Each type has specific values for field capacity, wilting point, water retention, infiltration, drainage, bearing capacity, compaction risk, and sinking depth. Sandy soils dry faster, while loamy and clay-rich soils retain more water but stay soft longer and are more prone to compaction. Dynamic weather and climate Regional climate profiles influence: - Precipitation - Temperature - Evaporation - Wind - Humidity - Sunlight exposure - Seasonal distribution The game’s actual weather data directly impacts soil moisture, drying, and evaporation. Realistic drying Drying is influenced by temperature, wind, sun, humidity, soil type, compaction, and surface water, not just a timer. A wetness memory prevents fields from drying out completely immediately after rain. Natural depressions and waterlogging RWSM detects low-lying areas within fields: - Collect water - Dry more slowly - Have lower load capacity - Promote sinking and track formation - Increase compaction risk - Can cause oxygen deficiency to roots Terrain evaluation is cached for better performance. Soil compaction The compression data is stored separately for: - Topsoil - Root zone - Subsoil Factors influencing compaction include vehicle weight, payload, wheel load, axle load, tire width, tire pressure, recommended field pressure, soil moisture, soil type, slip, speed, and cornering. Multiple crossings are considered, with repeated passes causing cumulative damage, affecting crossings, compaction, track depth, shear damage, and plant health. Roots and plant stress RWSM simulates: - Root health - Fine root health - Achievable root depth - Drought stress - Waterlogging - Oxygen deficiency - Compaction stress - Nutrient stress - pH stress - Mechanical damage Damaged roots absorb water and nutrients less effectively. Impact on earnings The actual yield depends on: - Water balance - Dryness - Waterlogging - Root health - Soil compaction - Soil structure - Nutrients - pH value - Seedbed quality - Weeds - Lane conditions - Mechanical damage Damage accumulates over time based on intensity and duration. Crop Vitality Visuals (Alpha Version) A stored vitality system creates local differences in plant populations: - Different plant heights - Changed stock density - Incomplete stocks - Visible stress zones - Weaker development - Storage locations Plants remain harvest-ready; RWSM does not alter growth or harvest maturity levels. Weed competition Weeds compete with crops for water, nutrients, light, and space. Heavy weed pressure can reduce growth and yield. Tillage Different tools have distinct effects: - Plow - Cultivator - Disc harrow - Rotary harrow - Subsoiler - Seeder - Roller Depth, soil moisture, compaction, soil structure, seedbed strength, and the risk of plow soles are evaluated. Deep loosening is most effective when soil moisture is appropriate; cultivating wet soil can cause structural damage. Seedbed and rollers RWSM assesses seedbed strength. Too loose a seedbed hampers sealing; excessive reconsolidation can impair airflow and roots. Rolling provides area-wide reconsolidation, influenced by soil type, moisture, and compaction. Irrigation system The mod includes a functional Rainstar irrigation system with: - Motor pump - Hose reel - Sprinkler - Adjustable pump pressure - Adjustable radius - Real application rate - Water consumption - Soil input in millimeters - Automatic hose retraction - Work and transport modes - Parking brake - Clutch aid - Connection markers - Sound and visible water jet The applied water alters the soil’s water balance. Extended field info Displays include: - Topsoil moisture - Pore saturation - Surface condition - Excess water - Water in all soil layers - Soil type - Evaporation - Temperature and wind - Compaction - Soil structure - Seedbed strength - Root condition - Plant vitality - Visible height and density - Main causes of stress - Climate values Water-Soil API RWSM offers a versioned interface for other mods, providing data on: - Soil type - Soil moisture - Pore saturation - Water availability to plants - Surface moisture - Carrying capacity - Trafficability - Sink factor - Possible sinking depth - Compaction - Track depth - Root condition - Evaporation - Recommended tire pressure - Plant vitality Other mods can report traffic loads and ground effects to RWSM. Connection with Visual Mud Tracks In conjunction with Visual Mud Tracks, the following are transmitted: - Wheel load - Axle load - Tire pressure - Tire width - Slip - Vehicle weight - Payload - Soil moisture - Carrying capacity - Sink factor - Possible track depth This links visible tracks, sinking, mud, and tire behavior to actual ground conditions. Saving and multiplayer The following data are permanently stored and synchronized: - Water balance - Precipitation history - Compaction - Track depth - Soil structure - Root condition - Edit history - Plant vitality - Irrigation data - Pump pressure - Irrigation radius - Hose retraction Calculations are server-authoritative and designed for multiplayer saves. Highlights 1. Multi-layered water balance: Topsoil, root zone, and subsoil react separately to environmental factors. 2. Long-term compaction impacts yield: Tire pressure, wheel load, axle load, soil moisture, slip, and passes influence soil and plants over time. 3. Direct connection to Visual Mud Tracks: Soil moisture and load capacity control sinking, tracks, mud, and tire behavior. 4. Natural depressions cause local waterlogging: Low areas stay wet longer, becoming problem zones. 5. Visible plant vitality: Variations in elevation, density, and stress zones occur without affecting crop maturity. 6. Realistic tire pressure effects: Excessive pressure stresses topsoil; proper pressure protects it. 7. Root health and plant stress: Interconnected effects of dryness, waterlogging, compaction, pH, and nutrients. 8. Functional irrigation: Pump pressure, radius, and application rate determine actual water input. 9. Different tillage systems: Each tool has unique effects and risks. 10. Extensive field info: Water, soil, compaction, roots, seedbed, and plant conditions are directly visible. 11. Persistent multiplayer system: Ground and water damage are retained and synced after saving. 12. Open Water-Soil API: Other mods can access land data and integrate their systems. 13. No change in growth stages: RWSM assesses and visualizes plant stress without altering original maturity levels. V1.3.6.6 Manual Attach Fix Couple mechanically, get out, connect the hose to the Y button assigned to you. Before uncoupling, loosen the hose with Y, then uncouple mechanically. Without manual attach, use Q for normal coupling and uncoupling. The pump only reads the real vanilla hose status: - Hose not connected ? Pump does not start - Hose disconnected while pump is running ? Pump switches off immediately. Weather Hud 3 size options now available: normal, small, very small, and vanilla HUD. Performance fixes. Required mods: - Precision Farming - Visual Mud Tracks

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