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Transport Company V1.0 fs25-mods

tisonK

201.65 KB

Transport Company V1.0
Transport Company V1.0 Transport Company V1.0 Transport Company V1.0 Transport Company V1.0 Transport Company V1.0
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Description:

Your map is already full of silos, dairies, and mills moving goods between them. None of it pays you a penny. Buy a headquarters and it does. Freight jobs are generated from the stations that already exist on your map, priced against the live economy. Haul them yourself, or put a driver in the cab and let the base game AI run the route while your fleet quietly books the miles, the diesel, and the profit truck by truck. **Features** - Contract Board Jobs are generated from real stations on your map, using the live economy price of the goods to set the reward. **Two Ways To Run A Job** 1. Haul it yourself -> Load at the pickup, tip at the destination. Progress moves as you tip. 2. Hire a driver -> Hand the route to the base game AI as a Load & Deliver job. **Per-Truck Books** The base game only keeps farm-wide statistics. This tracks every truck separately. **Company Ledger** Revenue, driver wages, fuel, distance, and job count for the company as a whole, followed by a history of every finished and expired contract, newest first. Company figures are tracked separately from the fleet on purpose; a load you tip yourself cannot be pinned to a specific truck, because the station reports liters and a position, never the vehicle that delivered them. **Dispatch Office** Four tabs in the in-game menu, built from stock FS25 menu widgets so it looks and behaves like the rest of the game.

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