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Texture Pipette V1.2 fs25-mods

Nalathan

127.16 KB

Texture Pipette V1.2
Texture Pipette V1.2 Texture Pipette V1.2 Texture Pipette V1.2 Texture Pipette V1.2 Texture Pipette V1.2
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Description:

Texture Pipette adds a pipette function for ground textures, placeable objects, and suitable map foliage to the construction menu. It allows you to pick previously used paint textures, visible foliage such as grass, flowers, and bushes, and supported placeable objects directly from the map, making them easier to find again in the construction menu. The mod prioritizes relevant results and can display multiple candidates in mixed areas. How to use:
1. Open the “Pipette” tab in the construction menu.
2. Click the “Activate pipette” button.
3. Click on a ground texture, foliage, or supported placeable object.
4. Confirm the desired result in the construction menu.
5. Paint or build as usual. If needed, the pipette can be activated again at any time. The active brush resets before picking. The mod also considers available ground textures and suitable foliage of the current map. Map foliage is added as paintable entries in the construction menu where possible. Debug mode is optional and disabled by default; it is intended for troubleshooting. Thanks to PeterPwn247 for “All Decorative Foliage” and to modelleicher (Farming Agency) for “All The Ground Textures Ingame”. Both mods helped in understanding how map content can be made available in the construction menu. V1.2.0.0
– Added detection support for foliage such as grass, flowers, and bushes.
– Map foliage is added as paintable entries in the construction menu where possible.
– Added a combined result list for foliage and ground textures.
– Added debug mode as an optional troubleshooting aid.

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