Dude23
98.76 KB
Adds additional vehicle damage after stronger collisions. The mod utilizes the existing Giants damage system. While there are no visible deformations, the vehicle's normal damage value increases and can be repaired as usual. Frontal, angled, and side impacts are detected, among others. When two usable vehicles, trailers, or tools collide, the hit object can also receive the same additional damage if it has its own damage system. Static obstacles such as buildings or trees are not affected. Attached tools or trailers connected to the driven vehicle are not counted as a second collision participant. The damage calculation runs server-side and uses the game's existing saving and synchronization. V1.1.0.0 Stability improvements. The damage amount can now be adjusted in the game settings, with 100 percent representing the standard effect.
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