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Growing Random Trees V1.0.6 fs25-mods

BMProd

98.33 KB

Growing Random Trees V1.0.6
Growing Random Trees V1.0.6 Growing Random Trees V1.0.6 Growing Random Trees V1.0.6 Growing Random Trees V1.0.6
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Description:

Growing Random Trees is a mod that automatically creates new trees throughout the map over time. The system analyzes the surface, slope, terrain type, and available space, then gradually "populates" the map with new trees, creating a lively and overgrown world effect.
How the mod works
After a certain period of gameplay, the mod searches for suitable locations on the map to plant new trees.
When selecting a location, the system checks:
surface type
water availability
presence of fields
ground slope
free space
collisions. If the spot is suitable, a new young tree is planted.
The mod analyzes terrain layers of the map and attempts to create trees only on suitable surfaces, such as:
grass
forest areas
natural land

Tree growth
New trees spawn as young saplings and grow through the standard Farming Simulator 25 system.
Supported trees
The mod uses treeTypes maps and can automatically work with most standard and modded trees.
Excluded:
deadwood
transport trees
ravaged and other technical tree types

The mod is ideal for:
realistic setups
survival maps
forest maps
abandoned/overgrown themes
long-term saves
dynamic world changes

PS
The mod is in testing, so there may be bugs. Please leave comments, ask questions, and share bugs.
V1.0.6.0
– Added mod settings (spawn interval, number of trees per spawn)

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