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Realistic Worker Costs V1.0.9.2 fs25-mods

tisonK

490.68 KB

Realistic Worker Costs V1.0.9.2
Realistic Worker Costs V1.0.9.2 Realistic Worker Costs V1.0.9.2 Realistic Worker Costs V1.0.9.2 Realistic Worker Costs V1.0.9.2 Realistic Worker Costs V1.0.9.2 Realistic Worker Costs V1.0.9.2
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Description:

Realistic Worker Costs Mod for Farming Simulator 25 Adds authentic ongoing wage expenses for hired workers, enhancing farm management with more strategic depth. **MAIN FEATURES:** - Configurable wage system: choose between hourly or per-hectare payments - Three wage tiers: Low ($15/h), Medium ($25/h), High ($40/h) - Skill-based wages: higher-skilled workers earn more - Fully integrated with in-game settings - Console commands for complete control - Multiplayer compatible - Supports 10 languages - Save game compatible **HOW IT WORKS:** Workers now incur costs while active! The mod automatically calculates wages based on: 1. Time worked (hourly mode) or hectares worked (per hectare mode) 2. Worker skill level (multiplier 80%-120%) 3. Selected wage level or custom rate **SETTINGS OPTIONS:** - Enable/Disable: toggle the mod - Cost Mode: hourly or per hectare - Wage Level: low, medium, or high - Custom Rate: set your own wage - Notifications: toggle payment alerts - Debug Mode: enable extra logging **CONSOLE COMMANDS:** Type 'workerCosts' in console for full list, including: - WorkerCostsEnable/Disable - WorkerCostsSetWageLevel 1|2|3 - WorkerCostsSetCostMode 1|2 - WorkerCostsSetCustomRate - WorkerCostsTestPayment - WorkerCostsShowSettings - WorkerCostsResetSettings **INSTALLATION:** 1. Extract to your FS25 mods folder 2. Enable in mod menu 3. Configure settings in-game or via console **COMPATIBILITY:** - Compatible with FS25 (all versions) - Multiplayer supported - Compatible with most other mods - Safe to add or remove from existing saves This mod introduces a new financial layer to your farming operations. Now, you must consider labor costs alongside equipment expenses when planning profitability. It makes the game more realistic and challenging! Perfect for players seeking greater economic depth and realism. Note: All rights reserved. Do not redistribute or claim as your own. **V1.0.9.2** - Payment interval changed from 5 to 30 real-world minutes; job completion notification now shows total cost when a worker is dismissed - About page: version number displayed correctly; panel height increased to prevent text cutoff - Renamed 'Worker Breakdown' to 'Labor Cost Breakdown' - Renamed 'Help' tab to 'Cost Structure'; fixed toggle row overlap and text overflow in settings

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