Dude23
96.80 KB
Adds additional vehicle damage after stronger collisions. The mod utilizes the existing Giants damage system. It does not create visible deformations, but increases the normal vehicle damage value, which can be repaired as usual. The mod detects frontal, angled, and side impacts. When two usable vehicles, trailers, or tools collide, the hit object can receive the same additional damage if it has its own damage system. Static obstacles such as buildings, trees, terrain, map boundaries, water planes, and common interaction areas are not affected. Attached tools or trailers connected to the driven vehicle are not counted as a second collision participant. Damage calculations are performed on the server side, using the game's existing saving and synchronization mechanisms. Hotkeys: None. The mod works automatically.
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