tisonK
26.58 MB
Realistic Soil & Fertilizer Mod for Farming Simulator 25 adds meaningful depth to farming without overwhelming complexity. Each field has its own soil health — nitrogen, phosphorus, potassium, organic matter, and pH — which change based on what you grow, what you apply, and the weather. Neglect your soil and yields will suffer. Manage it well for more efficient farm operation. SOIL NUTRIENTS Each field independently tracks five values: – Nitrogen (N) — depletes heavily from most crops, especially corn and canola – Phosphorus (P) — depletes more slowly, crucial for root crops – Potassium (K) — lost in large quantities with high-yield harvests; especially important for potatoes and sugarbeets – Organic Matter (OM) — improves long-term fertility; manure and compost increase it; chopped straw also contributes – pH — affects nutrient absorption; lime and gypsum adjust pH Crops extract different amounts of each nutrient. Fallow fields recover slowly. Legumes (soybeans, peas, beans) provide a nitrogen boost in spring. Growing the same crop consecutively increases nutrient extraction. FERTILIZER TYPES Supports all major fertilizer types used in the base game and common mods: Synthetic: – Liquid Fertilizer — balanced N/P/K, quick uptake – Solid Fertilizer — higher phosphorus, standard cost – Digestate — biogas byproduct, rich in nitrogen and potassium – UAN28 / UAN32 — liquid nitrogen solutions – Anhydrous Ammonia — high-concentration nitrogen source – AMS / Urea — dry and liquid nitrogen options – Starter Fertilizer — high-phosphorus pop-up fertilizer – MAP / DAP — phosphorus-heavy dry and liquid fertilizers – Potash — pure potassium source Organic: – Manure — slow-release, boosts organic matter – Slurry — liquid organic rich in potassium – Compost — excellent organic matter enhancer – Biosolids — versatile organic option – Chicken Manure — concentrated nutrients, increases organic matter – Pelletized Manure — processed for easier application pH Management: – Lime — significantly raises pH – Liquid Lime — gentler than dry lime – Gypsum — slightly lowers pH and improves organic matter Crop Protection: – Insecticide — reduces pest pressure – Fungicide — reduces disease pressure Each fertilizer type has realistic nutrient profiles with appropriate application rates in metric or imperial units. SPRAYER RATE CONTROL Control application rates precisely: – Rate Up / Rate Down keys allow on-the-fly adjustments – 20 stepped rate multipliers from 0.10x to 2.00x in 0.10 increments – Over-application risk: exceeding 1.25x risks pH and nitrogen burn; at 1.50x burn is guaranteed – Auto-Rate mode adjusts based on soil depletion levels – Rate settings persist per vehicle. YIELD PENALTY Low nutrient levels reduce yields. Fields need N, P, and K at or above optimal thresholds for full output. Falling below increases penalties, with a cap depending on crop demands. PEST, WEED & DISEASE PRESSURE Fields track weed, pest, and disease pressures independently. Cultivation reduces weed and pest pressure; plowing more effectively reduces pest and disease. Insecticide and fungicide applications directly lower respective pressures. HUD A real-time soil panel displays current nutrient levels: – 6 preset positions (top right, top left, bottom right, bottom left, center right, custom) – Custom position is draggable – 4 color themes: Green, Blue, Amber, Mono – 3 font sizes – 5 transparency levels – Compact mode for smaller screens – Toggle HUD with a keybinding – Settings are per-player and do not affect others in multiplayer A full Soil Report is available via keybinding, providing detailed data for the current field. SOIL MAP OVERLAY Access a color-coded map overlay while the in-game map is open: – Switch between 9 data layers: Nitrogen, Phosphorus, Potassium, pH, Organic Matter, Urgency Score, Weed Pressure, Pest Pressure, Disease Pressure – Each field cell is colored based on its status. PDA SCREEN A dedicated PDA page with two tabs: – Farm Overview — lists all fields with N/P/K/pH/OM and status, plus farm-wide averages – Treatment Plan — highlights fields needing attention with details. SETTINGS Open with Shift+O. In multiplayer, gameplay settings are admin-controlled; HUD settings are per-player. Toggle systems: – Fertility system (enable/disable mod) – Nutrient cycles – Fertilizer costs – Seasonal effects – Rain effects – Plowing bonus – Auto-Rate Control – Notifications Difficulty levels: – Simple — less depletion, lower costs, more forgiving – Realistic — standard rates (default) – Hardcore — rapid depletion, higher costs, no neglect tolerated Units: Switch between metric (kg/ha) and imperial (lb/ac). COMPATIBILITY Works with all maps and vehicles, compatible with crop rotation mods, no known conflicts, and save game compatible. INSTALLATION Extract the zip into your mods folder. Configure via Shift+O. No additional steps. COPYRIGHT All rights reserved. Unauthorized redistribution, copying, modification, or claiming as your own is prohibited. V2.1.5.7 – Translations in all 25 languages included and synced.
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