
Store Deliveries v1.0.0.2

Mod-Network is recieving some updates. Thank you for your patiences ;)
Achimobil
243.81 KB
HUD display for productions and husbandries that require attention.Changelog 1.1.0.0
– Added translations for FR and PL
– Corrected arrow display
– Improved full and empty indicators
– Filter to remove outputs set to distribute
– Corrected production per hour display for periods longer than one day per month
– Updated HL display system
The productions and husbandries are shown in a list sorted by remaining time.
It displays both the time until raw materials are depleted and until output storage is full.
Feeding robots are not supported, only the husbandries themselves.
General operation instructions with the mouse:
– Move window by clicking the arrow icon in the top left corner
– Open the filter line by clicking the down arrow in the top left corner
– Switch filter line to settings via the gear wheel in the bottom left corner
– Font size and line spacing can be customized in the settings
– Automatically display only when the mouse is activated via the lock in the bottom left corner
– Adjust window size using the arrow icon in the bottom right corner
– Save changes via the disk icon in the top right corner
– Left-click on a production location or fill type to filter the list accordingly; filters are then highlighted in green. Clicking again removes the filter.
– Right-click on a production location to open it in the menu
– Left-click on the third column to toggle between remaining time, capacity (available raw material capacity and used capacity for products), and current hourly production quantity.Note: Some icons only appear when you hover the mouse over their position.
Next to the current assets, right-click the wrench icon to access display system settings.
These settings are the same for all mods using this display system. You can save your preferences automatically and more.
Just take a look.
Comments:
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owenlax
07 Aug 2025
Great HUD! It would be useful to add real-time alerts for when raw materials get close to depletion. This way we can prevent downtime more easily!
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