Mod-Network is recieving some updates. Thank you for your patiences :)
Welcome to the Southern Harz Nature Park and the green Southern Harz karst landscape, which is unique in Europe, in northern Thuringia!
Changelog (1.2.0.0) :
- Release Modhub
The map extends from the outskirts of Nordhausen in the west to the border of Saxony-Anhalt in the east, approx. 10x4km area!
Contents:
- 4x map
- Map is based on real landscape in the southern Harz (no fantasy map)
- 20000 fellable trees
- 92 fields (total 255 buyable areas)
- 6 villages
- Pedestrians in places
- Autodrive courses already integrated
- AI cars can now freely decide where to go, to all locations and obey the speed limits
- snow roofs
- more ground angle
- Collectibles old coins (partly difficult to find)
- moving fish/ducks/planes/migratory birds/...
- Church tower bells always ring on the hour (number of bells to match the time)
- additional sounds
- Ball warehouse northeast of Herrmannsacker
- Seeds and fertilizer can still be replenished from the upper courtyard
- Lumber Mill produces Log Boards needed for Pallet Manufacturing
- Bakery can also produce buns
- Productions values ??rebalanced
- Harvest amounts and prices adjusted
- there are 2 outlets
- Productions: greenhouses, dairy, grape processing, sawmill 2x, pallet manufacturing, mill, bakery, BGA
- and much much more...
A notice:
- at the start you can press "no" when asked about autodrive courses, since courses have already been run in